Whoever has a red ring at their feet has the enemies aggro. It's usually very prudent to have one of your drivers equipped with a TNK type Blade to have a good way of gathering aggro. It's very important to try to use equipment or arts that will reduce aggro on your damage dealers and increase it on your defensive characters that can take a few hits. If it's a glassy character, or even worse, your healer, you might want to reconfigure how aggro is gathered in your party.Īggro is gained automatically when you attack an enemy, based on the damage dealt. If the character currently with aggro is a defensive character with high health, then that's relatively ideal. One very important concept in combat is that of Aggro. The character that currently has the attention of the enemy will have a glowing red reticle at their feet along with a yellow marker facing towards that enemy. The blue bubble indicates that the Special has been charged. So using an art right as it comes off cooldown might not always be the wisest choice. You'll know you timed it properly if you see a blue bubble appear around your character as you use a Driver Art. You'll charge it even more if you wait for the full auto chain to finish. Note that if you time an Art use right after an auto-attack, you'll charge your Special attack. The colored outline will slowly work around the icon as you auto-attack, and the Art will become usable once it's fully charged. Every Art will have a listed Recharge value, which will determine how long it takes for the Art to become available before you can use it. Once you know which of the three Driver Arts you want to have slotted to the face buttons on your switch, it's time to learn how to use them. The very first decision you'll have to make is to decide which of the four arts you want to go without for any given weapon. These arts not only do much more damage than regular attacks but will often come with added bonuses such as doing more damage from behind or to the side, or increasing/decreasing your aggro (more on that later).Ĭertain abilities might have other effects such as creating consumable health potions or inflicting Break status. Driver Arts - Xenoblade 2's special movesĮvery blade has a specific weapon type which comes with four arts. The first thing you'll want to do is notice which arts you have equipped and what their abilities are. While it seems like this main mechanic would lead the game to "play itself" with the basic attacks being performed for you, well, we're just getting started. Your character's weapon type will depend on the Blade you have equipped and may attack more quickly (sword) or slowly (hammers) depending on the weapon. Xenoblade's system is different: as long as you are standing near an enemy with your weapon drawn, you will auto-attack the enemy at a regular rate, depending on the weapon. In most RPGs, the basic act of attacking the enemy usually comes down to a basic button press or a selection from a menu, usually the first one. The Basics of Combat: Auto-attacks and Positioning Snow-White Rhino Location for the Young Man's Prize Side Quest.Finding Confusion Ivy for the Concerned Carpenter Side Quest.Tiger Tiger Guide: how to play and upgrade Poppi.Booster Guide: all about Bravery, Truth, Compassion and Justice Boosters.Rare Blades Guide: All elements, roles, field skills, and where to find every rare blade.Classes Guide: All the roles and jobs available to party members.Dual Audio: how to get Japanese Voices via download.We've got even more Xenoblade Chronicles 2 assistance if you need it: The way that the systems layer on top of each other require that the basics are understood perfectly before more advanced mechanics can be performed properly. While many returning players to the franchise are likely familiar with the base system present in the original Xenoblade Chronicles and Xenoblade Chronicles X, it's still best to start with the very basics. We're going to help compartmentalize all the aspects of the games combat system into digestible chunks. With the way the various systems all interact, even forgetting one little detail can make even regular battles feel extra clumsy and baffling. The jam-packed UI is enough to make anyone's head spin, and that's just the tip of the combat iceberg.Įven if you follow the tutorials carefully, it's easy to forget a specific singular mechanic and sorting it out can be frustrating. Xenoblade Chronicles 2 is a stellar game that we suggest no JRPG fan pass up, but even to series veterans it can be daunting to unravel the many overlapping mechanics and nuances of the game's battle system.
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